Indie Spotlight | Developer Discovery
Sometimes the most exciting indie discoveries arrive in a few seconds of gameplay footage. Cards & Cannons caught our attention with a colourful battlefield, a hand of tactical cards and a boss encounter that quickly escalates into chaos.

Cards meet battlefield defence
The developer’s recent gameplay clip shows a stylised tower-defence encounter with cards available along the bottom of the screen. The project is promoted with the tags roguelike and tower defence, suggesting that deck choices and defensive positioning form the heart of the action.
What the footage tells us
The scene features multiple enemy threats, defensive structures and a conspicuous boss presence. Cards appear to offer abilities such as a speed spell and frostbite effect, although the precise rules, upgrade paths and run structure need confirmation from the developer.
What we still want to know
How does the deck develop between battles? Are structures placed freely or on fixed points? And how much of a run depends on player positioning versus card selection? Those are the questions we’d like to explore with the team before making stronger gameplay claims.
Build the path to your own downfall
According to its official Steam listing, Cards & Cannons lets players build tower-defence realms, place enemy spawners, construct choke points and upgrade defences across repeated runs. Spells, powerful buffs and changing worlds promise combinations that can reshape each encounter. The debut project comes from Berlin-based Flamehead Games and is published by Sidekick Publishing.
Wishlist and playtest
The release date is currently listed as Coming soon. The official Steam page offers a playtest access request, but this is not a confirmed public Next Fest demo.
Editor’s note: This discovery feature is based on official Steam information and publicly shared developer footage, not a hands-on review.
More discoveries await in The Switchboard.
