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Take Care!!! Turns Pharmacy Shifts Into Four-Player Co-op Chaos | First Signal

Official Take Care!!! pharmacy co-op game key artwork, supplied by Dressing Entertainment

FIRST SIGNAL | DEVELOPER-SOURCED SPOTLIGHT | PC | PLANNED APRIL 2027

A pharmacy is already a place where small mistakes can have large consequences. Now imagine trying to keep the prescriptions moving while your colleagues, customers and head office all become progressively more stressed. That is the rather alarming pitch behind Take Care!!!, an upcoming pharmacy simulator from solo developer Kazuma Hikichi, who also works as a pharmacist.

The project opened its Steam store page on 10 November 2026. Hikichi, developing under Dressing Entertainment, describes a game built for solo play or online co-op with up to four players. It is currently targeting a PC launch in April 2027, although that remains a developer-provided window rather than a confirmed release date.

Official Take Care!!! promotional key artwork supplied by Dressing Entertainment
Official Take Care!!! key artwork, reproduced with permission from Dressing Entertainment.

Prescription pressure, now with friends

The central task is straightforward on paper: fulfil prescriptions and keep the pharmacy running. Playing with friends introduces the opportunity to divide jobs between colleagues, which sounds wonderfully efficient until four people have four competing ideas about what needs doing next. The studio has not yet supplied independent hands-on evidence of how these shifts play out, so we are treating the co-op systems as announced features rather than tested mechanics.

There is also a stress system that appears to be doing considerably more than simply filling a warning meter. According to Hikichi, patients, players and head office accumulate stress, and excessive pressure can disrupt the shift. With suitable equipment, however, patient stress can be turned into power that helps the team work faster. Players can even spend their own stress on a slot-machine spin. It is a curious blend of workplace management and absurdist resource juggling, and one that could give this pharmacy a personality all its own.

Why it caught our attention

Co-operative work simulators thrive when routine jobs become unexpectedly complicated. Take Care!!! has an intriguing advantage: its creator’s professional experience gives the setting a perspective that might be difficult to manufacture from a desk full of design documents. Whether the final game finds the right balance between pressure, clarity and comedy remains to be seen.

For now, this is an early editorial look based on the developer’s announcement, not a hands-on preview or review. We have not played the game, assessed its medical accuracy or tested the co-op experience. We will be watching how the studio develops its stress mechanic as the planned launch approaches.

Readers can follow the project on its official Steam page, view the developer’s press kit and watch the gameplay trailer. No confirmed playable demo or full-release availability is claimed here.

Images: Official Take Care!!! promotional artwork supplied by Dressing Entertainment and reproduced with developer permission. No generative-AI artwork was supplied for this feature.

First Signal is Coloured Static Press’s independent spotlight on emerging games. Coverage is editorial and does not imply a recommendation or first-hand play.


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