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Game Developer Interviews
Behind the Signal conversations with video game developers, studios and creative teams.
LATEST FROM THIS DESK

A Dark Cave Developer Interview: Why a Few Lines of Text Can Be More Powerful Than Numbers
The solo developer of A Dark Cave discusses text-based atmosphere, the influence of A Dark Room, Steam Next Fest and the game's 27 October…

The Last Zeppelin: Innopede on Airship Combat, Reptilian Enemies and Returning to Games
In an exclusive interview, Innopede reveals the world of The Last Zeppelin, its unusual enemies, arcade combat and the developer's return to game development…

Inside Fleshgrinder: One Developer, 1,500 Monsters, and a Terrifying Vision of Humanity’s Future
Fleshgrinder creator Korányi Levente discusses Diablo II, brain-computer interfaces, a custom engine and the challenge of building a terrifying indie action RPG.
